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Multiplayer Hub
27 async player-vs-player games — Tic-Tac-Toe, Connect 4, Trivia, Rock Paper Scissors, NIM, Guess My Number, Hangman, Dots and Boxes, Wager Wars, Odds & Evens, Bulls & Cows, Memory Match, Gomoku, Pig Dice, Last Stick Loses, Chopsticks, Lucky 21, Blackjack Table, Poker Table, Coin Toss Showdown, Mancala, Chess, Checkers, Backgammon, Color Clash, Harbor Hex, and Judge This!, with built-in themes and custom Judge This card packs. Take your turn whenever; earn coins on every finished game.
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Monopoly
The classic real-estate board game, online for 2-8 players. Pass GO, buy property, build houses and hotels, bankrupt your friends. Games persist between sessions — take your turn at your own pace.
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Words
Words With Friends-style word game for 2-4 players. Build words on a 15×15 board, score premium squares, collect bingos. Async turns — play at your own pace, games persist between sessions.
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Harbor Hex
Original hex-resource trading for 3-4 players. Roll for production, trade with the harbor, build routes and outposts, upgrade your network, and play with human or AI seats.
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Judge This!
Choose from four built-in card themes, draw a prompt, play a response, and let the judge pick the table favorite. 3-10 people, or fill seats with AI.
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Color Clash
Original color-and-symbol shedding cards for 2-10 players. Match hue or mark, use Bump, Loop, Surge, and Prism cards, and empty your hand first.
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Custom Judge This Packs
Build your own prompt and response decks, then play them with specific people, an all-registered lobby, or a circle-only lobby. Running games keep a saved snapshot.
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Rock Paper Scissors
Best of 5 sealed picks. Async — commit your throw whenever; both reveal when both have locked in. The mind game never goes out of style.
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NIM
15 stones in a pile. Take 1, 2, or 3 per turn. Grab the last stone and you win — but the math is sneakier than it looks.
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Guess My Number
Host hides a number 1-100. Guest has 7 guesses with higher/lower hints. Pure binary-search bragging rights.
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Hangman
Host picks a secret word, guest guesses letters. Six wrong and they swing. Pick wisely — common letters won't save you.
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Dots and Boxes
The classic paper-and-pencil grid game. Draw edges, close boxes, claim territory. Closing a box gives you another turn — chains matter.
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Wager Wars
5 sealed-bid rounds, hidden tokens 1-5. Higher bid wins the round's prize. Each token only usable once — when do you blow your 5?
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Odds & Evens
Both secretly pick 1-5. Sum odd → host scores, even → guest scores. Async simultaneous — bluff and read your opponent. First to 3.
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Bulls & Cows
Host picks a 4-digit code (distinct digits). Guest gets 10 guesses with bulls (right digit + position) and cows (right digit, wrong spot) feedback. Mastermind, head to head.
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Memory Match
12-card grid, 6 emoji pairs. Flip two per turn — match them, claim them, go again. Miss and your opponent learns. Most pairs wins.
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Gomoku
Five in a row on a 9×9 board. Black moves first; horizontal, vertical, or diagonal counts. Deeper than Tic-Tac-Toe, faster than Go.
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Pig Dice
Push your luck with up to 6 players. Roll the die — each non-1 builds your turn score, but a 1 wipes it all. Bank when you're ahead. First to 100 banked wins.
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Last Stick Loses
21 sticks. Take 1, 2, or 3 each turn. Whoever takes the last stick LOSES — the inverse of NIM. Inverted strategy, same simple controls.
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Chopsticks
The classic hand game. Both start with [1,1] fingers. Tap your live hand onto theirs; their count becomes (sum mod 5). Knock out both their hands to win.
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Lucky 21
Blackjack head-to-head. Draw cards (1-10) into your hand; stand when you're ready. Closest to 21 without busting wins. Async — play your hand at your own pace.
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Blackjack Table
A no-stake table against the dealer for up to 7 users or AI seats. Hit or stand; closest to 21 without busting wins the table.
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Poker Table
Five-card draw showdown for up to 7 users or AI seats. Draw up to 2 cards once, then reveal. Entertainment-only: no user stakes.
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Coin Toss Showdown
5 rounds. Both call heads or tails before the flip. Match the coin to score. Pure luck — but doubled, and against a friend.
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Mancala
The ancient stone-sowing strategy game. 6 pits per side, 4 stones each. Sow counterclockwise, capture into your store, chase the extra turn. Whoever has the most stones wins.
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Chess
The classic. Standard rules including castling, en passant, and pawn promotion. Host plays White; first to checkmate wins. Async — play one move at a time, at your own pace.
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Checkers
The classic 8×8 board. Diagonal moves, mandatory captures, multi-jumps, king promotion. Host plays red; guest plays black. Capture all opponent pieces or trap them with no legal move.
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Backgammon
The classic dice-and-checker race. Enter from the bar, hit blots, build blocks, use doubles, and bear off all 15 checkers first. Async turns.
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Chaos Keys
Multiplayer keyboard-smash challenge for 2-8 players. Each player gets one timed round; mash keys, taps, and clicks, then compare scores. Highest chaos wins.